{"id":743,"date":"2021-06-14T10:14:14","date_gmt":"2021-06-14T17:14:14","guid":{"rendered":"https:\/\/clutchplaygames.com\/cp\/?page_id=743"},"modified":"2021-08-05T08:15:14","modified_gmt":"2021-08-05T15:15:14","slug":"remote-graphics-engineer","status":"publish","type":"page","link":"https:\/\/clutchplaygames.com\/cp\/remote-graphics-engineer\/","title":{"rendered":"Remote Contract Graphics Engineer"},"content":{"rendered":"\n<p>ClutchPlay Games is an established game studio located in Portland, Oregon. Like a lot of indie studios, we divide our time between developing our own games and doing work-for-hire projects with some incredibly cool clients. &nbsp; At the moment, we\u2019re looking to expand our pool of contract graphics engineers. Maybe that\u2019s you! <\/p>\n\n\n\n<p><strong>But&nbsp;first,&nbsp;a&nbsp;bit&nbsp;about&nbsp;us.<\/strong><\/p>\n\n\n\n<p> Hands down, I think everyone here would agree that the best part of working at ClutchPlay is that we all genuinely like, respect, and trust each other.&nbsp; That\u2019s also true of our clients.  So, to that end, finding people who will fit in with our team is easily as important as having the necessary skill set.&nbsp; We hire pros, not rockstars.  Rockstars are fueled by ego and attention.  Pros are great at what they do, respect others, and are committed to doing quality, collaborative work.&nbsp; They\u2019re willing to roll up their sleeves and do whatever needs to be done to ship a quality product. If that sounds like you, here\u2019s what we\u2019re looking for: <\/p>\n\n\n\n<p><strong>Responsibilities<\/strong><\/p>\n\n\n\n<ul><li>Develop and maintain 3D graphics tools, components and technologies<\/li><li>Design and build applications within a C++ Game Engine<\/li><li>Ensure the performance, quality, and responsiveness of applications<\/li><li>Collaborate with a team to define, design, and ship new features<\/li><li>Identify and correct bottlenecks and fix bugs<\/li><li>Help maintain code quality, organization, and automatization<\/li><\/ul>\n\n\n\n<p><strong>Requirements<\/strong><\/p>\n\n\n\n<ul><li>Proficient in C++ and HLSL<\/li><li>Experience with 3D graphics SDKs (DirectX, OpenGL)<\/li><li>Solid understanding of 2D\/3D graphics and math involved in computer graphics<\/li><li>Understanding of game content pipeline and tools<\/li><li>Experience working with other programmers on a large code base<\/li><li>Experience with Visual Studio, XCode or equivalent IDE<\/li><li>Proficient understanding of code versioning tools<\/li><\/ul>\n\n\n\n<p><strong>Pluses<\/strong><\/p>\n\n\n\n<ul><li>Proficiency diving into pre-existing projects\/code and coming up to speed <\/li><li>Understanding of data structures and design patterns<\/li><li>Experience with offline storage, threading, and performance tuning<\/li><li>Experience developing for a wide range of mobile hardware and console platforms<\/li><\/ul>\n\n\n\n<p><a href=\"mailto:careers@clutchplaygames.com\">Apply Now!\ufeff<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>ClutchPlay Games is an established game studio located in Portland, Oregon. Like a lot of indie studios, we divide our time between developing our own games and doing work-for-hire projects with some incredibly cool clients. &nbsp; At the moment, we\u2019re looking to expand our pool of contract graphics engineers. Maybe that\u2019s you! But&nbsp;first,&nbsp;a&nbsp;bit&nbsp;about&nbsp;us. Hands down, [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"_links":{"self":[{"href":"https:\/\/clutchplaygames.com\/cp\/wp-json\/wp\/v2\/pages\/743"}],"collection":[{"href":"https:\/\/clutchplaygames.com\/cp\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/clutchplaygames.com\/cp\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/clutchplaygames.com\/cp\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/clutchplaygames.com\/cp\/wp-json\/wp\/v2\/comments?post=743"}],"version-history":[{"count":7,"href":"https:\/\/clutchplaygames.com\/cp\/wp-json\/wp\/v2\/pages\/743\/revisions"}],"predecessor-version":[{"id":767,"href":"https:\/\/clutchplaygames.com\/cp\/wp-json\/wp\/v2\/pages\/743\/revisions\/767"}],"wp:attachment":[{"href":"https:\/\/clutchplaygames.com\/cp\/wp-json\/wp\/v2\/media?parent=743"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}