This week John and I are on The Portable Podcast with Carter Dodson of 148 Apps to talk about our humble beginnings as a company, the challenges of being an indie and, of course, Little Chomp:
On This Episode:
Carter has half of the team from ClutchPlay Games to talk about its debut title Little Chomp, the foibles and follies that associated the game’s release and general lack of coverage, the difficulties of getting coverage in the mobile gaming market, how the studio formed from the ashes of the team that created Touch Pets Dogs at ngmoco, and why the team decided to go with its own custom-built tools over an engine like Unity.
Host: Carter Dotson
Guests: Amy Dallas and John C. Worsley, ClutchPlay Games
Check out out this episode of The Portable Podcast with John and me on 148 Apps!
If I ever have a first born, I’m handing it straight over to Justin Davis at IGN for this badass review of Little Chomp, which he calls, “an expertly-tuned touchcreen climber that should not be missed.”
8/10, not too shabby for our first game! A big thank you to Justin for giving Little Chomp a chance.
LITTLE CATERPILLAR, BIG CHALLENGE.
NOVEMBER 26, 2012 Little Chomp is the latest excellent reminder that games can’t be judged by their appearance alone. This level-based action platformer from ClutchPlay Games is easy to ignore thanks to its overly cheerful (and somewhat bland) presentation. But once I got past the forgettable visuals, what I found was a lengthy, finely-tuned adventure with solid challenge and plenty of extras…
Check out the full review of Little Chomp on IGN!
Need some music for your Thanksgiving preparations? Try the Little Chomp soundtrack! #kiwicalypso #chompsgiving
Little Chomp just received its first review from GameTrender,
who calls it, “a perfect example of what an experienced but once regimented design team can accomplish when the call to indiefication beckons.”
Check out the full Article on GameTrender!
Hopefully this will be the first of many good reviews. Stay tuned…